Left 4 Dead Map: Fort October
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| Beta 0.24 |
---[ download ]--- |
Saturday, October 17, 2009 | poster | screenshots |
Change Log
Special thanks to Joshx, Jen Special K, & Dmented for beta testing!
WORKING ON: fixing the "nav flow" problem cause the nav analyze command doesnt ever work. go figure!
20091017: fixed all the bugs that came with the Crash Course update
(nice job guys), made a new poster, fixed
the radio once again, and i'm done. fuck this. its ridiculous the shit you gotta
do to make things work.
20090928: tuned up the intro, added seating to balconies, a grill by the picnic table, plus some other bug fixes.
20090927: added rough intro sequence, display on 2nd floor (will have special function later), & vents under tower.
20090923: nav fixes, added visuals, tweaked sounds, new poster to radio shed. re-recording custom audio soon.
20090920: infected can now climb up the sides of the fort, changed a few roof areas, & the custom radio now works.
20090918: over 20 bugs fixed. skybox & grass pan improvements. lights & ambient sounds optimized & finalized.
20090915: ambient sound loops all over map. power house hums, garage has deep rumble, TVs hiss, forest chirps, etc.
20090914: nav mesh complete. works perfect now! still has
"map unplayable" message but chalk that up
to lazy asses at Valve South cause nothing works like it's supposed to. everything's
a work-around.
20090912: funny posters added to the walls. fixed some lighting. send more bug reports!